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: GURPS Prime Directive RPG 4th Edition: Toys & Games. GURPS Prime Directive, 4th edition. Publisher(s), Steve Jackson Games. Publication date, (3e) (4e). System(s), GURPS. GURPS Prime Directive is a sourcebook for GURPS, first published in It is named after. GURPS Prime Directive is a Powered by GURPS set in the Star Fleet Universe, a variant of the canonal Star Trek Universe. Both the 3rd and 4th editions of.

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It was established that time travel the TOS reality and all the later non Abrams Timeline successors works under Plastic time [30] djrective provides an excellent explanation for any and all continuity issues: Information and background specific to the Star Fleet Universe; detailed explanations on such things as rank and promotion criteria and security clearances; detailed explanations of equipment like tricorders, transporters, and tractors directiv resorting to technobabble!

Surf our site for the files you want. Retrieved from ” https: I just bought Gurps Prime Directive and i’m very disappointed More importantly, when I review the information on it, nowhere does it claim to be Star Trek. One group who arrived c BCE became the Olympian gods [11] and the other tried to follow the ideal of Plato while hiding themselve among earth people.

Originally Posted by mioss But the Lore All times are GMT An being of pure thought and pure energy becomes Jack the Ripper. This role-playing game related article is a stub.

GURPS Prime Directive

I just bought Gurps Prime Directive and i’m very disappointed. They were primarily a wargame company, and the poor sales of the supplements were cause for a reexamination. The Outer Space Treaty of is not signed allowing the United States to launch an orbital nuclear warhead platform to counter a similar launch by dirrctive powers in This book must have been written in at best.

Directivw travel, transporter, force-field technology, disintegrators Phasers and their crude time travel.

Two groups of aliens came to earth. You make the past mean different things by what you do with the time that comes after. My advice to Steve Jackson would be to rewrite these book from scratch before sticking a SJG logo on it. Their antimatter produces far more energy then it should [3].

Originally Posted by mioss First let me tell that i’m a long term Gurps fan, i began with the second edition when i was 18 and i’m now 37 and still playing and running Gurps campaign on a weekly basis.

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GURPS Prime Directive

I just bought Gurps Prime Directive and i’m very disappointed Quote: I respectfully suggest the peoples responsible of this book to watch the 4 others series of star trek and specially the 4 seasons of “Enterprise” to avoid mistakes like: Star Trek Discovery and the Return of Picard: I just bought Gurps Prime Directive and i’m very disappointed I believe you have sorely misunderstood this book.

However, the game isn’t based directly on the Star Trek universe and can’t borrow from The Next Generation or newer; in fact, the publisher would end up in serious legal hot water with Paramount if the product edged any closer to Star Trek than it already has or incorporated anything that looked even somewhat like TNG or later material. Originally Posted by Kromm What others have said is correct. If they license it, and it doesn’t hold up to expectations, then people get upset with SJG rather than the publisher named on the cover.

I just bought Gurps Prime Directive and i’m very disappointed What others have said is correct. From Wikipedia, the free encyclopedia.

The V2 has even more problems as in OTL when Hitler was first shown the plans for the V2 in late he was dismissive of the V2 as essentially an artillery shell with a longer range and much higher cost [23] It was not until with German moral waning in the face of defeat after defeat that Hitler decided on building the V2.

Find More Posts by mioss. GURPS Prime Directive allows players to play virtually any type character they wished, and also allowed some cross- genre moves to be made, and to include some limited elements of the Traveller Universe.

A complete, highly detailed timeline, allowing GMs to set their campaigns in the early years before the Federation was formed, during the General War period, later when the Advanced Technology ships were entering service, or at any other point in history that the GM prefers — GPD is not tied to any single period within the Timeline, and you can even ignore the entire timeline if you want to. Not actually sure on that, though it sounds familiar It is named after the Prime Directive in Star Trekthe universe it adapts.

What others have said is correct.

Contents [ show ]. Find More Posts by Captain-Captain. Reaving along the Black Coast. This article needs additional citations for verification. Visit Ze’Manel Cunha’s homepage! Unfortunately, it’s stuff like this that probably keeps the GURPS system from being used in more games.


In fact Germany only started looking at atom bombs in putting them three years behind the US program which had started in and they never caught up–they only got to an early part the stage of Manhattan project in Find More Posts by Bruno.

No update since Star Trek ToS. This is why Stalin put so many resources into duplicating the Superfortress instead of simply copying the V2 and slapping an A-bomb on top of it. My advice to star trek fans knowing the univers well is to buy the basic set, the space and the ultra tech and to go dig the internet or rewatch the series if you aim for a next gen campaign.

Module Prime Alpha and its intended sequel, Module Prime Beta were dropped from directivs line, due to poor sales. While much of this has been reconned in the movies and later versions of Star Trek this is how things were when TOS ended in Also the V2 simply didn’t have the ability to carry an A-bomb; the V2 had the ability to carry a 2, pounds payload while Little Boy smallest A-bomb of the time was 9, pounds.

Please help improve this article by ddirective citations to reliable sources. I’m regularly amazed by the quality of Gurps books in terms of precision details and accuracy.

Players can create characters that are bridge officers aboard a starship, members of a mercenary combat team, officers and crew aboard a merchant ship, agents working for the Galactic Intelligence Agency, Star Fleet Marines, a non-governmental relief agency, investigative journalists, or gurpw other type of character that you want to play. Cole and Leana M.

Warehouse 23 – GURPS Prime Directive

My orime advice would be to forget the Gurps “Prime directive” ever existed both for the good of your bank account and by respect for SJGames and all the people working for them.

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